

The AT gets about 10m flat, which is generally unheard of from of reverse plunger blaster of the N-Strike range. This means that the various sights that Nerf offers can actually be useful. It is possible that this also affects the accuracy, with the AT being surprisingly accurate, despite using Streamlines. This gives it drastically more range, despite having a long barrel. The AT does use a 'reverse plunger', like the Recon and Maverick, but the Air Restrictor is different, alowing more air and therefore more power into the chamber. The AT sports surprising power, being able to out-range all the blasters I have previously reviewed (except perhaps the Reflex on a good shot). Jamming shouldn't occur either if you follow the above tips. Because of the slam-fire, the AT only fires when the pump is pushed and held forward. Often the problem is that the pump is not all the way forward. Some others complain that, when single-firing, it doesn't shoot all the time. This is often due to the person not using enough force when sliding the pump back and forth. However, many people complain about the AT that the pump keeps locking up. Even though there is a sling point at the back of the pump handle, I still find it comfortable. The pump handle is also very comfortable, although I find it a bit short. It's almost as if they carved the handle just for me (which they didn't). The curves are perfectly carved and fit my hand almost exactly. The grip handle of the Alpha Trooper is extremely comfortable. This ROF is generally only heard of in voltage increases for full-auto blasters, semi-auto blasters and Magstrikes/RF20 etc. In some cases, people can fire faster than Stampedes and Vulcans, firing at up to nearly 5 darts per second. What this essentially means is that you can hold the trigger down, and slide the pump back and forth very fast, increasing the rate-of-fire drastically.

In combining the Recon with the Raider, Nerf has also given the AT the ability to 'slam-fire'. For the first few months this is not apparent, but after a year or so the drum mechanism also weakens, further increasing the chance of misfeeding and jamming, at which point its drastically increased misfeed and jam rate is apparent even when simply loading it up.

It complements the AT well, considering the AT's low profile and low weight.Īs a CS drum however, the 18 dart drum has an inherent chance of misfeeding and jamming higher than that of straight clips (mags), due to the drum mechanism. Some have commented that the drum is quite 'cute'. The 18 dart drum is a welcome downsize of the Raider's huge 35 dart drum, because it is a quarter of the size, yet still has half the capacity. In terms of aesthetics, the AT isn't revolutionary, butit makes up for this in its functionality. (well, being 6+ is a good start, but that's it) This makes it very easy to use, no matter what age you are. The Alpha Trooper functions from a pump-action grip (the big grey bit on the front of the AT), which, despite having a sling hole, is surprisingly comfortable. Sadly, it doesn't come with its own stock, which is why it might be worthwhile investing in a Recon. The Alpha Trooper comes with a small 18 (although it holds 20) dart drum and 18 streamlines. This also holds the title of being my favourite blaster for two and a half years (since X-mas 2010) ie This combines the Recon and Raider into something more awesome. It features the Raider's slam-fire function, exclusive drum magazine (in a smaller package) and lack of barrel attachment capability, while it sports the Recon's looks, weight, vertical clip (mag) dock system, stock attachment system, tactical rail and yellow colouring. It is often said that the Alpha Trooper combines the Recon CS-6 and Raider CS-35 into something better. In my opinion, it is also the most awesome. The Alpha Trooper is one of Nerf's 2010 new blasters, along with the Spectre REV-5, Barrel Break IX-2, Barricade RV-10 and the Stampede ECS.
